Smarter enums in c++17

Suppose you have an enum, and you’d like to easily convert it to a string. Presently, it’s not possible to do so (until the new Reflection feature, at least).

The following is a solution that’s adapted for c++17 from a StackOverflow answer.

enum class Anchor : char
{
    TOP_LEFT = 0,
    TOP_CENTER,
    TOP_RIGHT
    //...
};

const char* to_string(Anchor anchor)
{
    switch (anchor)
    {
    case Anchor::TOP_LEFT: return "TOP_LEFT";
    case Anchor::TOP_CENTER: return "TOP_CENTER";
    case Anchor::TOP_RIGHT: return "TOP_RIGHT";
    //...
    }
}

Maybe for a few enumerations, it’s fine. But as the list starts getting bigger, it starts to get out of hand. And if you add a new enumeration, you may forget to update the other list. So, the obvious solution is a macro.

Blessed Preprocessors

We want to convert this:

ENUM(Anchor, char, TOP_LEFT = 0, TOP_CENTER, TOP_RIGHT);

To this:

struct Anchor
{
    enum Enum : char { TOP_LEFT = 0, TOP_CENTER, TOP_RIGHT };
    constexpr static size_t COUNT = 3;
    constexpr static char VALUES[] = { TOP_LEFT, TOP_CENTER, TOP_RIGHT };
    constexpr static const char* NAMES[] = { "TOP_LEFT", "TOP_CENTER", "TOP_RIGHT" };
    // ctors, FromString, ToString, etc...

private:
    char value;
};

We simply need a macro that looks like so:

#define ENUM(name, underlying_type, ...)

Simple, right? …Well, not quite.

On Variadic Macros

To access the variadic arguments in a macro, one needs to use __VA_ARGS__. However, there is one caveat: The entire thing is treated as one token! This means that if you try to for example stringify it with #__VA_ARGS__, you’ll get:

"TOP_LEFT = 0, TOP_CENTER, TOP_RIGHT"

when what you really want is:

"TOP_LEFT = 0", "TOP_CENTER", "TOP_RIGHT"

Solving the variadic macro problem

The common solution is generic ~macro magic~ that maps a macro to each argument. The following behemoth is an example that maps up to 16 arguments.

#define IDENTITY(x) x
#define GLUE(L, R) L##R
#define _GET_NTH(_1,_2,_3,_4,_5,_6,_7,_8,_9,_10,_11,_12,_13,_14,_15,_16,N,...) N
#define COUNT_ARGS(...) IDENTITY(_GET_NTH(__VA_ARGS__,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0))

#define _FOREACH_1(m, x)      m(x)
#define _FOREACH_2(m, x, ...) m(x) IDENTITY(_FOREACH_1(m, __VA_ARGS__))
#define _FOREACH_3(m, x, ...) m(x) IDENTITY(_FOREACH_2(m, __VA_ARGS__))
#define _FOREACH_4(m, x, ...) m(x) IDENTITY(_FOREACH_3(m, __VA_ARGS__))
#define _FOREACH_5(m, x, ...) m(x) IDENTITY(_FOREACH_4(m, __VA_ARGS__))
#define _FOREACH_6(m, x, ...) m(x) IDENTITY(_FOREACH_5(m, __VA_ARGS__))
#define _FOREACH_7(m, x, ...) m(x) IDENTITY(_FOREACH_6(m, __VA_ARGS__))
#define _FOREACH_8(m, x, ...) m(x) IDENTITY(_FOREACH_7(m, __VA_ARGS__))
#define _FOREACH_9(m, x, ...) m(x) IDENTITY(_FOREACH_8(m, __VA_ARGS__))
#define _FOREACH_10(m, x, ...) m(x) IDENTITY(_FOREACH_9(m, __VA_ARGS__))
#define _FOREACH_11(m, x, ...) m(x) IDENTITY(_FOREACH_10(m, __VA_ARGS__))
#define _FOREACH_12(m, x, ...) m(x) IDENTITY(_FOREACH_11(m, __VA_ARGS__))
#define _FOREACH_13(m, x, ...) m(x) IDENTITY(_FOREACH_12(m, __VA_ARGS__))
#define _FOREACH_14(m, x, ...) m(x) IDENTITY(_FOREACH_13(m, __VA_ARGS__))
#define _FOREACH_15(m, x, ...) m(x) IDENTITY(_FOREACH_14(m, __VA_ARGS__))
#define _FOREACH_16(m, x, ...) m(x) IDENTITY(_FOREACH_15(m, __VA_ARGS__))

#define _FOREACH_N(macro, N, ...) IDENTITY(GLUE(_FOREACH_, N)(macro, __VA_ARGS__))
#define FOREACH(macro, ...) _FOREACH_N(macro, COUNT_ARGS(__VA_ARGS__), __VA_ARGS__)

Hence, we can define the following macros to get the stringified result we want (above).

#define STRINGIFY_SINGLE(e) #e,
#define STRINGIFY_EACH(...) IDENTITY(FOREACH(STRINGIFY_SINGLE, __VA_ARGS__))
// STRINGIFY_EACH(a, b, c) => "a","b","c",

Okay, but what about the extra comma at the end? It turns out that { a, b, c, } for list initialization compiles safely, even with the extra comma at the end (for gcc, clang, and msvc).

Mapping Names

The final thing to do for mapping the names is to trim the names, so that TOP_LEFT = 0 becomes TOP_LEFT. In c++17, we can do this at compile-time using std::string_view.

#define TRIM_SINGLE(e) std::string_view{#e}.substr(0, std::string_view{#e}.find_first_of(" =")),
#define TRIM_EACH(...) IDENTITY(FOREACH(TRIM_SINGLE, __VA_ARGS__))
constexpr static std::string_view NAMES[] = { IDENTITY(TRIM(__VA_ARGS__)) };

Mapping Values

Mapping values is a little bit trickier. The following is a compile error:

constexpr static char VALUES[] = { TOP_LEFT = 0, TOP_CENTER, TOP_RIGHT };
// error: lvalue required as left operand of assignment

Since you can’t assign to an enumeration, the program can’t compile. The solution is type-casting: we prepend each argument with a c-style cast to an arbitrary type T which overloads operator=, effectively ignoring the assignment, ie. { (T)a = 0, (T)b, (T)c, }.

template <typename T>
struct ignore_assign
{
    constexpr explicit ignore_assign(T val) : val{ val } {}
    constexpr operator T() const { return val; } // implicit cast to underlying type
    constexpr const ignore_assign& operator=(T) const { return *this; }
    T val;
};

#define IGNORE_ASSIGN_SINGLE(e) (ignore_assign<UnderlyingType>)e,
#define IGNORE_ASSIGN(...) IDENTITY(FOREACH(IGNORE_ASSIGN_SINGLE, __VA_ARGS__))
using UnderlyingType = underlying_type;
constexpr static UnderlyingType VALUES[] = { IDENTITY(IGNORE_ASSIGN(__VA_ARGS__)) };

Wrapping Up

To wrap everything up, the following is a basic smarter enum implementation. It should be the definition for the macro ENUM(name, underlying_type, ...). It’s shown outside of the macro context for better syntax highlighting.

struct name
{
    using UnderlyingType = underlying_type;
    enum Enum : UnderlyingType { __VA_ARGS__ };
    constexpr static size_t COUNT = IDENTITY(COUNT_ARGS(__VA_ARGS__));
    constexpr static UnderlyingType VALUES[] = { IDENTITY(IGNORE_ASSIGN(__VA_ARGS__)) };
    constexpr static std::string_view NAMES[] = { IDENTITY(TRIM(__VA_ARGS__)) };

    name() = delete;

    constexpr name(Enum val)
        : value{ val }
    {}

    template<typename IntegralT>
    constexpr name(IntegralT val)
        : value{ static_cast<UnderlyingType>(val) }
    {}

    constexpr operator Enum() const { return (Enum)value; }

    constexpr std::string_view to_string() const
    {
        for (size_t i = 0; i < COUNT; ++i)
        {
            if (VALUES[i] == value)
                return NAMES[i];
        }
        throw /* bla bla */ ;
    }

    constexpr static name from_string(std::string_view str)
    {
        for (size_t i = 0; i < COUNT; ++i)
        {
            if (NAMES[i] == str)
                return (Enum)VALUES[i];
        }
        throw /* bla bla */ ;
    }

private:
    UnderlyingType value;
};
Written on February 14, 2019